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"""Generate synthetic mechanical keyboard switch samples."""
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import math
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import struct
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import wave
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from pathlib import Path
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SAMPLE_RATE = 48000
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OUT_DIR = Path(__file__).resolve().parent.parent / "assets" / "samples"
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def write_wav(path: Path, samples: list[float]) -> None:
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pcm = b"".join(
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struct.pack("<h", max(-32768, min(32767, int(s * 32767)))) for s in samples
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)
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with wave.open(str(path), "w") as wf:
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wf.setnchannels(1)
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wf.setsampwidth(2)
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wf.setframerate(SAMPLE_RATE)
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wf.writeframes(pcm)
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def envelope(length: int, attack: float, decay: float) -> list[float]:
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env = []
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attack_samples = int(attack * SAMPLE_RATE)
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decay_samples = int(decay * SAMPLE_RATE)
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for i in range(length):
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if i < attack_samples:
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env.append(i / max(attack_samples, 1))
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elif i < attack_samples + decay_samples:
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t = (i - attack_samples) / max(decay_samples, 1)
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env.append(1.0 - t)
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else:
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env.append(0.0)
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return env
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def generate_click(
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freq: float,
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duration: float,
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attack: float,
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decay: float,
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noise_mix: float = 0.0,
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click_burst: bool = False,
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) -> list[float]:
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length = int(duration * SAMPLE_RATE)
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env = envelope(length, attack, decay)
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out = []
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for i in range(length):
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t = i / SAMPLE_RATE
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tone = math.sin(2 * math.pi * freq * t) * (0.7 if not click_burst else 0.4)
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if click_burst and t < 0.008:
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tone += math.sin(2 * math.pi * (freq * 2.8) * t) * 0.5
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noise = 0.0
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if noise_mix > 0:
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noise = (((i * 1103515245 + 12345) & 0x7FFFFFFF) / 0x7FFFFFFF - 0.5) * noise_mix
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out.append((tone + noise) * env[i])
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peak = max(abs(s) for s in out) or 1.0
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return [s / peak * 0.85 for s in out]
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def main() -> None:
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OUT_DIR.mkdir(parents=True, exist_ok=True)
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profiles = {
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"cherry-mx-blue.wav": generate_click(
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2800, 0.09, 0.001, 0.085, noise_mix=0.15, click_burst=True
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),
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"cherry-mx-red.wav": generate_click(
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1200, 0.05, 0.002, 0.045, noise_mix=0.08
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),
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"cherry-mx-brown.wav": generate_click(
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1800, 0.07, 0.002, 0.065, noise_mix=0.12, click_burst=True
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),
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}
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for name, samples in profiles.items():
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write_wav(OUT_DIR / name, samples)
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print(f"Wrote {OUT_DIR / name}")
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if __name__ == "__main__":
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main()
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