use real sounds from kbsim
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@@ -0,0 +1,83 @@
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from __future__ import annotations
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import json
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from pathlib import Path
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from typing import Optional
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SAMPLES_DIR = Path(__file__).resolve().parent.parent / "assets" / "samples" / "kbsim"
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MANIFEST_PATH = SAMPLES_DIR / "manifest.json"
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DEFAULT_RELEASE_OFFSET = 0.08
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SPECIAL_KEY_SAMPLES: dict[str, str] = {
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"Space": "SPACE",
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"Enter": "ENTER",
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"Backspace": "BACKSPACE",
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}
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def _load_manifest() -> dict[str, dict[str, list[str]]]:
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with MANIFEST_PATH.open(encoding="utf-8") as f:
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return json.load(f)
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MANIFEST = _load_manifest()
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def hash_code(value: str) -> int:
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"""djb2 hash — mirrored in frontend/src/lib/audio/keySoundMap.ts"""
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hash_val = 5381
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for ch in value:
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hash_val = ((hash_val * 33) ^ ord(ch)) & 0xFFFFFFFF
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return hash_val
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def press_variant_index(code: str) -> int:
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return hash_code(code) % 5
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def press_variant_key(code: str) -> str:
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return f"GENERIC_R{press_variant_index(code)}"
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def resolve_press_sample_key(key_label: str, code: str, available: list[str]) -> str:
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special = SPECIAL_KEY_SAMPLES.get(key_label)
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if special and special in available:
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return special
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variant = press_variant_key(code)
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if variant in available:
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return variant
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for sample in available:
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if sample.startswith("GENERIC_R"):
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return sample
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return available[0]
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def resolve_release_sample_key(key_label: str, available: list[str]) -> str:
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special = SPECIAL_KEY_SAMPLES.get(key_label)
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if special and special in available:
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return special
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if "GENERIC" in available:
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return "GENERIC"
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return available[0]
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def sample_path(switch_id: str, phase: str, sample_key: str) -> Path:
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return SAMPLES_DIR / switch_id / phase / f"{sample_key}.mp3"
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def marker_release_time(time: float, release_time: Optional[float]) -> float:
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return release_time if release_time is not None else time + DEFAULT_RELEASE_OFFSET
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def resolve_marker_samples(
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switch_id: str,
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key_label: str,
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code: Optional[str],
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) -> tuple[str, str]:
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switch_manifest = MANIFEST[switch_id]
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press_available = switch_manifest["press"]
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release_available = switch_manifest["release"]
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resolved_code = code or key_label
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press_key = resolve_press_sample_key(key_label, resolved_code, press_available)
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release_key = resolve_release_sample_key(key_label, release_available)
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return press_key, release_key
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